Praise be the Typhon whom guides us in these trying times.

Big happy family is a for fun casual script for Blood on the Clocktower that takes it from Social Deduction to a different kind of puzzle game; one of abusing mechanics for maximum enjoyment.

How it works revolves entirely around revival and new instances of characters allowing for certain abilities to come into play multiple times; for example if there’s a Bounty Hunter in the game, the Philosopher can become a Bounty Hunter, adding an additional evil. Similarly, the Mezepheles can give someone their word at day. That person becomes evil that night, also that night the Mezepheles is then Barber swapped creating a new Mezepheles with a (maybe) new word that will turn another player evil as well. There’s multiple of these interactions intertwined with certain characters like Goon and Cult Leader which will somewhat inevitably turn evil