Seeing double is a script I made to have chaotic and fun games. Making worlds that are infinitely dense and storytelling that requires a brain the size of an Olympic swimming pool to keep track of everything is the end result. The premise is however, simple. Every role is actually two put together. These are usually beloved roles twisted to become abhorrent amalgamations by adding spice from another. Sometimes this improves the role with in built synergies but other times I’ve put two roles of opposing playstyles to make them consider which way they’d like to play. And of course, every name is a twisted weird mix of the two because making people say stupid made up nonsense is the kind of torture I enjoy. So with that said I advise every player if of legal age to enjoy the game with a sizeable cup of alcohol, and the story teller to stay far away from any substance lest they make a fatal error.
ROles
Townsfolk
Librarifool: Librarian + Fool
Dreamwoman: Dreamer + Washerwoman
Investiteller: Investigator + Fortune Teller
Cheftaker: Chef + Undertaker
Maybler: Mayor + Gambler (And very fun to scream MAYBLER WIN)
Slayight: Slayer + Knight
Innpath: Empath + Innkeeper
Virginstrel: Virgin + Minstrel
Grannibal: Grandma + Cannibal
Jugglor: Juggler + Sailor
Philositist: Philosopher + Artist (Very inquisitive)
Monkvant: Monk + Savant (Trust me bro)
Farmerkeeper: Famer + Ravenkeeper (Evil’s Hot potato)
Outsiders
Drunkoon: Drunk + Goon
The drunkoon doesn’t know they’re the Drunkoon, and consequently no one ever knows what alignment they are, which is both frustrating for them and funny to everyone else
Mutantheart: Mutant + Sweetheart
Mutant but actual consequences for revealing yourself by doing silly things
Golemchild: Golem + Moonchild
For when games have too much protection
Saintcluse: Saint + Recluse
This one was kind of mean
Plaguemaster: Plague Doctor + Puzzle Master
This gives hope but also decimates it
Politic: Politician + Heretic
In our mind, Politic always wins because they are the most at fault for their team losing. But also who “wins” literally doesn’t matter
Minions
Spy Twin: Spy + Evil Twin
This is a evil combination, making the game about scum reading or killing via other means (Golemchild) though the ST should probably give hints as to which one is the fake good twin. Please do not register Spy Twin good to its own ability when executed.
Godron: Godfather + Baron
Essentially, any number of outsiders in a game, and any number of additional kills as well. This is a mercy upon the ST.
Pitmind: Pithag + Mastermind
If you wish for nothing but misery. (as an ST)
Mezephenovus: Mezepheles + Cerenovus
You should bring Spirit of Ivory if you play Pitmind, but this is kinda fun to play so people might not let go of it.
Devilswoman: Scarlet Woman + Devils Advocate
In essence, this is a backup maneuver.
Demons!
Imp Dashii: Imp + No Dashii
A kind of reward for your sacrifice.
Pu: Po + Fang Gu
Blame Fig for the name. Also genuinely fun. Kills go in order of choice so if you hit an outsider second you only kill the first and yourself.
Yaggatox: Vortox + Yaggababble
Well when your info makes no sense you may as well start listening for a key phrase.
Pukkojo: Pukka + Ojo
You poison characters then kill. Pretty simple as far as things go
Shabbeech: Shabbaloth + Lleech
Well if you puke at least it’ll only hurt.